Battlefield 4 Update: Changes Applied On Graphics, User Interface, Weapons, and Vehicles Plus Two New Game Modes Introduced! See The Complete List Here!

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The popular first-person shooter video game Battlefield 4, developed by EA Digital Illusions CE, has recently released a new update aiming to improve its graphics, vehicles, user interface, weapons and more. Some of the glitches related to Battle Pickups and field upgrades were also fixed.

Two game modes have been included as well called Conquest Small and Obliteration.

Animations for bipod on the MTAR-21 have also been fixed along with the visibility of RPG-7 even after the last shot is fired.

Here is the complete list of changes posted in Battlefield 4's forum:
GENERAL:
-Fix for an issue where players were able to duplicate Battle Pickups by repeatedly picking up a kit
-Fix for an issue where field upgrades would stop working after one round when players had reached the max field upgrade level
-Fix for a crash that could occur when a player left a round
-Added a 15 seconds warm-up timer for all Official games Additional note, we added the warm-up for PC due to different client spec loading the map fairly, to create a more balanced start of the game.
-Fix for an issue that prevented players to issue squad order around capture points during the sandstorm on Gulf of Oman
-Option added for double tap forward to sprint (when on foot)

GRAPHICAL:
-Fix for an issue where the player would get a water splash effect on the screen after crashing an EOD/MAV/SUAV into the water
-Fix for an issue where Mantle users would receive a low frame rate when running the default Mantle multi-GPU settings

MODES:
-Added a competitive Obliteration game mode Note: Server admins has to set this up to get it running. Can only be used non-official servers.

SERVERS:
-Fix for an issue where server administrators couldn't ban players that had clan tags

USER INTERFACE:
-Added total team experience points to the end of round screen for the Capture the Flag game mode
-Added user interface options for tweaking the ADS aiming sensitivity
-Fix for an issue where the kill card wasn't displayed in some cases in Hardcore modeNote: Fixed, but will be included in the next patch release.
-Dog tags are rearranged in the kill cards so the right one is not obstructed

VEHICLES:
-Fix for an issue where the flag would occasionally float in mid-air when players got out of vehicles while carrying the flag
-Removed the boost button press to turn off boost for vehicles, boost should be turned off by releasing the accelerator, this makes it consistent with soldier sprint and helps using vehicle boost easier (for joystick)
-Adjusted the PWC physics so it drives/controls more nicely in all water levels
-Option added for double tap forward to boost (when driving a vehicle)

WEAPONS:
-Fix for an issue where a weapon would flail wildly after a player would die
-Removed the 2nd set of shell that are visible in the speed loader when reloading the M412 revolver
-Fix for the Hawk Shotgun missing "pump action" animation in 3rd person while crouching
-Fix for RPG-7 rocket remaining visible in the launcher after the last shot is fired while zoomed in
-Fixed the bipod animations for MTAR-21
-Foregrip in 3rd person now has hand in the correct position on M416/M417Note:This was a typo, M417 does not exist in BF4
-Fix for a broken animation when switching to AWS as main weapon

Gamers on the PlayStation 3, PlayStation 4, Xbox 360, Xbox One and PC can download this update.

What else do you think has to be fixed and included in the next update? Sound off in the comments section below!

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