Xbox One Controller Will Be Fixed At The Request Of 'Titanfall' Game Developers!

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Xbox one
Microsoft
Respawn Entertainment

With the anticipation of the first-person sci-fi action game "Titanfall" on March 11, Xbox One looks to step up to the plate as Microsoft has been working on "fixing" the controllers of their Xbox Ones at the request of the games developer.

As you may have heard, Microsoft will make some multiplayer tweaks and will add a new headset adapter, but wait there's more: they will also update the Xbox One controller specifically for "Titanfall," much to the delight of the game's developer Respawn entertainment.

According to Titanfall lead designer Justin Hendry, he told The Verge that an upcoming softwar patch will make the analog stick more precise than before.

It's just fixing the controller input, really, It wasn't really where we felt it should be; it was a little overly twitchy with the current controls. Now it's fixed. We're happy with it." He says to The Verge when his team worked on the solution with Microsoft.

The controller tweak will be part of the February update to the Xbox One, and will automatically take effect when an Xbox One controller syncs with the console. Specifically, it will "increase the sensitivity of the outer boundaries of the thumbsticks on the Xbox One controller."

Given that Microsoft has spent $100 million developing the new Xbox One controller, it's not surprising that the company would pay a little more to get the sticks up and going, particularly if as Hendry suggested the benefits won't be limited to this particular game.

Respawn Entertainment also says it is working with Microsoft on a new version of the console's upscaler presumably to convert games rendered at sub-1080p resolutions up to the full HDTV standard, but it is unclear whether that upscaler will only apply toTitanfall or work with all Xbox One games.

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