We've known that Facebook is not just a social media website but, it can also be a video game. With games like "Candy Crush", "FarmVille", and "Pet Society" we've enjoyed hours of non-stop gaming addiction while checking our statuses online. Now Madfinger Games brings to you Dead Trigger 2 for Facebook!
Dead Trigger 2 is now available for Facebook according to the reports from Kotaku. Dead Triggers game features are also revealed as the first-person-shooter experiences more challenges for players to survive the apocalypse, defeating zombies across 600 missions and 27 environments.
In each level, players are in control of their character's movement and weapon's aim, but firing guns or swinging melee weapons happens automatically. Players earn money and other bonuses for killing enemies, especially with headshots, and will collect survivors for their hideout as they progress through the game's story.
Each mission has a different goal, with some seeing players defending small locations until a timer can tick down and the level can progress. In these instances, players can typically protect their environment with barricades, but they must turn their back on potential enemies as they're built.
Weapons can be upgraded using the points or money earned after accomplishing each stage. They can also develop new weapons, healing items, and other upgrade bonuses back at the safe zone or hideout.
The game was first released in 2013 as a sequel to the first Dead Trigger for the Android and iOS devices.
Additionally, those who have been playing the game on their mobile devices can sync their progress on the Facebook game and vice versa. In a press release sent to VG247 last Feb. 20, Mark Rabas, CEO of Madfinger Games said, "We have a standard that allows multiple users to save their progress on a shared device with one account. This means the game progress will be synced across devices. So every activity in the game on one device will be reflected on the others, including Facebook."
For now, the game can be played for free by downloading it through Facebook. This is because developers are still on the testing phase of the game to see of the core gameplay will still work smoothly even without in-app purchases. Once a final version of the game is released, microtransactions may be included in the game.