Rogue's biggest strength is its character's core, Shay Patrick Cormac and his way as dutiful Assassin to a full of revenge Templar, Most of its trailers that, His story went vague and it was told. You are going to play the first third (or so) of Rouge as an Assassin, which let you mold relationships with those you will hunt later. There is a good 14-hour campaign where Shay is not able to have any clear loyalty and even then, he never really puts himself down on being a killer of the brutal type, There have always been a sympathetic goal to be found; it is much more loud and quite weird that everybody might be expecting and it makes the most engaging story Assassin's Creed game when being compared to the tender days of Ezio Auditore da Firenze.
Rouge also tries to transfer the faith crisis Shay have experienced to us and for me it perfectly-worked, No new faces and locations were being got from the previous Assassin's Creed games and some of that sort but their view of those events we knew is either unchanged or unchallenged for Shay is not a villain himself,; He is an individual who asks for orders and suspects genuine truths, and for the very first time we are encouraged to do the same, Rouge is a way great because it drifts the black-and-white villain ideas at all.
This spices up a fresh level of intrigue to what is a very familiar Assassin's Creed experience of sprinting across rooftops, freeing kidnaps, defeating the enemy and of course, ending significant people's life. I hoped some of this would feel different when playing as Shay the Templar but unfortunately there are no new abilities to be known, since he himself is trained to be an assassin having bloody adventures as usual. And when the time came to face my former Assassin brothers and sisters, what should have been dramatic moments were spilled as forgettably-staged and mechanically-empty.