The delay for The Last of Us: Remastered release date may affect reception from gamers, given that it's a direct port-over of previous-generation consoles. Developer Naughty Dog reveals more details on the game's tweaks and changes.
One Pixel Brush, a graphic design outfit responsible for work done in the original game, has published concept art for the remastered version. Developers took out a zombie beast enemy from the game, but it remained depicted in the cover art. Players of the original PS3 game will miss out on one familiar enemy when they get their hands on the PS4 and Xbox One version (gamepur.com).
Naughty Dog admitted that it had to hurdle plenty of problems during the port. Developers maximized the hardware capabilities of the original consoles, with configurations different from the newly-released generation.
Everything was practically written from scratch, forcing developers to move The Last of Us: Remastered release date to August 7 instead of June. A trailer and playable demo is expected at next month's E3 event.
The delay could affect sales of the title, since the consoles should be supported by plenty of new games by August. Given that The Last of Us: Remastered offers the same gaming experience of the PS3 version, the market may prefer fresh titles with something new to offer, like Ubisoft's Watch Dogs, which comes out next week.
The appeal of the ported title is in its revamped graphics; in-game graphics for the PS4 are now comparable to the cut scene quality of the original release.
Naughty Dog considered a port over in response to fan requests. The reception for the sneak peeks and promotions has been positive, even before The Last of Us: Remastered release date was pushed by two months.
It is reported the game will be available on the Playstation Now, Sony's online portal currently being beta tested. Streamed and downloadable content should be available to subscribers of the service.