It looks like the No Man's Sky release date has been set to October 2015 if the reports and rumors are to be believed.
Eagle-eyed gamers over at 4Chan has noticed that right after CES 2015, the PlayStation store entry of No Man's Sky has a line that says "Get it on October 2015".
It should be noted though that Hello Games hasn't officially announced a release date for No Man's Sky but with the PlayStation store entry stating that No Man's Sky is getting released this October mean an announcement from Hello Games is coming or could it be just error on Sony's part?
It should be noted though that the entry has been removed from the PlayStation store but Cyberland has reported that fans should expect an announcement from Hello Games in the coming weeks and that No Man's Sky would definitely be released after E3 2015.
Previously we reported that, Game Informer had a chat with Hello Games' managing director Sean Murray about No Man's Sky and how it's multiplayer would play out, given that players are given a galaxy sized map to roam around in.
The following is an excerpt of their interview:
Game Informer: Will your friends show up on the map?
Sean Murray: Yeah, but they will be a long way away. People keep asking us about multiplayer and I think when people see this they are going to fully realize what it means to be that far away from somebody else who's playing. And I know that that's a bit weird for people, but it's what's different about our game. And we want to embrace that. We don't want people just scouting off beside their friends. I actually want people to boot up the game and just think, "Isn't the universe huge? Who are we? What are we all doing here?"
People keep saying to us, "Yeah, but what if I knew where they were? Would I go there?" And it's like, yeah, but they are going to have to stay there for quite a while while you get over there. And then once you get over there you might land on the same planet and then you will say, "I'm on a planet the size of Earth and I am on a mountain. Where are you?" Which is, I know, a weird thing and it's a daunting thing.
Game Informer: It seems like it's a lot of work to incorporate multiplayer with a high chance that it won't even happen.
Sean Murray: The only answer that I can think of for this is a really technical one. If we were to make a game where we synchronized every player, what they were doing with every other player, then that would be impossible and no one has ever done that. What we can do is, like many games that you have at the moment, where you are flying around with an open lobby. People are coming into that lobby and leaving it - like if you play Watch Dogs or something like that. Effectively, we have players joining your discrete space. We're not trying to make an MMO where you can play with literally 60,000 people on screen. We handle the case like where other people can fly past in your game or that you can bump into other players in the game.
But that's okay for us because it will never happen. I guess the whole of the entire community could organize to go to one specific spot and then they would find that they weren't all there at the same time. That would be ridiculous.
Click here to read the rest of the interview.