Devil May Cry 5 Confirmed To Be In Development For The PS4, Xbox One And PC? DMC 5 To Follow The Recently Announced DMC Definitive Edition Rumored

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Good news for gamers as Capcom is developing Devil May Cry 5 for the PS4, Xbox One and PC following their announcement of the DmC Definitive Edition, if the reports and rumors are to be believed.

Cyberland reported that Capcom is in the early stages of development for Devil May Cry 5 and that they're hoping that their experience in developing the DmC Definitive Edition for PS4 and Xbox One will allow them to create the first next-gen Devil May Cry.

The report also notes that an alleged developer of DMC 5 over at Capcom said that:

"We are really excited about this (DMC 5). It is our hope that we can finally put together what we have dreamed about in making when we were developing Devil May Cry 4"

The developer was referencing the fact that a lot of the plans for Devil May Cry 4 was changed and that the devs weren't able to make what they really wanted to make as Capcom refused to give them more development time just so that they could meet the planned release date.

But what can you expect on the DMC Definitive Edition?

GregoMan from the Capcom blog community has revealed some of the improved features of DmC: Definitive edition for the fourth the generation consoles.

- 60fps framerate, 1080p resolution on both consoles.

- Rebalanced, repolished gameplay - Ninja Theory has thoroughly examined the entire game and nearly two years of user feedback, and has made it tighter than ever. This includes bug fixes, rebalanced combat elements, enemy behavior, the Style system, and even new settings like an optional manual lock-on.

- All DLC from the last-gen version of DmC, including costumes, weapon skins, the pre-order bonus items (Item Finder, Orb Harvester), and of course, the “Vergil’s Downfall” campaign—hours of new gameplay starring Dante’s badass brother, Vergil.

- New “Bloody Palace” mode for Vergil - By popular demand, Vergil will now have his own Bloody Palace mode, featuring sixty waves of stylish madness. As an added bonus, the timer in Bloody Palace mode (for both characters) is now a toggle-able setting.

- Turbo Mode - A perennial favorite of the Devil May Cry franchise, this mode gives a 20% speed boost to all gameplay, upgrading the game’s tempo from Adagio to—wait for it—Andante. Pretty proud of that one.

- Hardcore Mode - Designed for those looking for a classic, hardcore challenge, this setting can be toggled on and off between stages, and will affect various aspects of the game, such as Devil Trigger, AI, and the Style system.

- Gods Must Die difficulty level - Unlocked after beating Dante Must Die, this mode is insanely hard, with all enemies spawning in Devil Trigger and dealing 2.5x the normal damage. Plus: no items allowed!

- Must Style mode - For the masochistic, this mode requires that players achieve an S style rank or higher in order to deal damage to enemies.

- New costumes for Dante and Vergil celebrating the Devil May Cry legacy.

- Updated trophies/achievements to account for the new modes.

- New leaderboards for Hardcore Mode and Vergil’s Bloody Palace.

- Next-gen standard sharing functionality - This may be a given, but consider the potential! Every single person who owns the game and has an internet connection will be able to upload combo videos or stream the game live.

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