The much anticipated Dying Light PC performance fix patch has been released by Techland and they're promising a ton of improvements once you download the update on Steam.
The following is the full changelog and patch notes for the Dying Light PC performance fix patch aka version 1.2.1:
- numerous performance optimizations, both general and configuration-specific, that resolve many performance problems
- compatibility fixes - related to language and regional system settings
- fixes a number of crashes in various situations
- blocked cheating by changing game's data files
- new issue tracking mechanisms (-safemode switch, additional logs, minidumps always, full dumps on request)
- numerous audio compatibility fixes
- Bug fixing:
o resolved disappearing inventory in a save game in specific circumstances
o resolved blocked using of items after breaking reloading of shooting weapon
o removed weapon duplication glitch of throwable weapons
o limited camera field of view on cutscenes when in-game FOV set to other than default
o lowered frequency of docket availability information
KNOWN ISSUES WE ARE WORKING ON:
- performance issues of systems based on the AMD processor
- freezes when using Nvidia DoF
- unsatisfactory performance on multi-GPU systems
Dying Light 1.2.1 Linux specific patch notes:
- added keyboard support for unicode characters
- fixed crashes (when unplugging game PAD controller, on landing movie)
- fixed primary weapon HUD selection via mouse controller
- fixed input system performance (along with mouse wheel)
- fixed v-sync in windowed mode
- fixed fullscreen support
- fixed game process priority
- fixed water reflection
- fixed in-game menu map background
- fixed characters faces morphing (chatters)
- fixed missing (yellow) materials, i.e. sense mode, bushes, rocks
KNOWN LINUX ISSUES WE ARE WORKING ON:
- the game does not launch on some systems (i.e. Linux Mint)
- the game does not work with Radeon cards
- some rendering/OpenGL performance issues
- too intense blur effect