"Evolve" would be released tomorrow and 2K and Turtle Rock Studios have released the changelog of the massive 3GB day-one update of the game.
Turtle Rock Studios and 2K have revealed the big changes in the day-one patch of "Evolve" for the PC, PS4 and Xbox One and a lot of the changes have been made following the successful beta test of "Evolve".
"We are constantly adjusting things in the background so that every Hunter and every Monster is finely tuned. What we learned about what's being done to Wraith alone was eye-opening. A lot of the data gathered from the Big Alpha and Open Beta weekends helped us make these tweaks." as was said by 2K when talking about balancing the game for the latest patch.
2K also confirmed in the official website for "Evolve" that the latest patch for the game would have improved loading times and better optimization:
"As we strive to push the engine and cram as much as possible into your Evolve experience, we're also working are to optimize performance on your system. These improvements range from load times to improving matchmaking and network bandwidth optimizations" affirms 2k.
2K also addressed the bug fixes and new skins for the "Evolve" day-one patch:
"During the Big Alpha and Open Beta periods we asked you - our community - for your help and feedback. We are addressing bugs found during our tests and we have you to thank for making Evolve that much stronger with this patch. After the Big Alpha, we wanted to rework the Elite skins for Hunters and Monsters based on feedback we got from the community. The results of those requests are right here in this patch. We've updated or outright replaced the assets that were already in the game. All you need to do to unlock them: EARN THEM" says 2K.
The "Evolve" day-one patch also adds connectivity to work with the "Evolve Hunters Quest" companion app.