A bunch of "Sid Meier's Civilization: Beyond Earth" cheats have surfaced online as detailed instructions on how to get all the affinity, orbital and virtue bonuses in game has been revealed.
Cheat Code Central has detailed the instructions on how to get all the Affinity, virtual and orbital bonuses in game:
Affinity bonuses
Reach the indicated level in the listed affinity to get the corresponding bonus:
Harmony
Level 1: Alien aggression levels return to neutral twice as quickly.
Level 3: Units take 5 HP less damage from Miasma.
Level 6: Units heal 5 HP in Miasma.
Level 8: Four Xenomass resources for free.
Level 11: Call Worm Strike Operation can be performed by Covert Agents.
Level 13: Mind Flower can be constructed for Transcendence Victory Quest.
Purity
Level 1: Aliens will not attack tiles with Explorer Units.
Level 3: +20% Strength and Ranged Strength when attacking or defending against aliens.
Level 6: +2 Orbital Coverage in all cities.
Level 8: Four Floatstone resources for free.
Level 11: Dirty Bomb Operation can be performed by Covert Agents.
Level 13: Exodus Gate can be constructed for the Promised Land Victory Quest.
Supremacy
Level 1: Explorer units can build an additional Expedition.
Level 3: Roads and Magrails do not cost any energy to maintain.
Level 6: Orbital Coverage on and next to any tile with Firaxite.
Level 8: Four Firaxite resources for free.
Level 11: Sabotage Operation can be performed by Covert Agents.
Level 13: Emancipation Gate can be constructed for the Emancipation Victory Quest.
Orbital bonuses
The following bonuses are available to Orbitals after enough research has been done in the Technology Web:
Orbital | Required tech | Bonus |
All-Seer | Dark Networks | Protects city from Intrigue |
Deep Space Telescope | Orbital Automation | 25% City Science bonus and discovers "The Signal" |
Holomatrix | Civil Support | +2 Culture for overseen tiles; cities within range have -50% Intrigue |
Lasercom Satellite | Orbital Networks | 15% City Science bonus |
Miasmic Condenser | Alien Ecology | Generates miasma |
Miasmic Repulsor | Ecology | Clears miasma |
Orbital Fabricator | Geoscaping | +1 Production for overseen tiles, adds strategic resources over time |
Orbital Laser | Cybernetics | Attacks with 70 ranged Combat Strength |
Phasal Transporter | Cybernetics | Teleport units from friendly cities to overseen areas |
Planet Carver | Astrodynamics | Attacks with 120 ranged Combat Strength |
Solar Collector | Photosystems | +1 Energy for overseen tiles;+20% Energy Creation in cities |
Tacnet Hub | Communications | +20% Combat Strength to friendly units and +5 HP Healing per turn |
Weather Controller | Climate Control | +1 Food for overseen tiles; adds basic resources over time |
Virtue Bonuses
There are four separate Virtue trees: Might, Prosperity, Knowledge, and Industry, each of which are divided into three tiers. You must collect a certain amount of Virtues in a specific tier to unlock the next tier. Buildings and resources that produce large amounts of Culture will help you gain Virtues.
Might
5 Virtues: +5% Strength and Ranged Strength for all units.
10 Virtues: +5% Strength and Ranged Strength for all units.
15 Virtues: Choose one free Affinity level.
Prosperity
5 Virtues: +10% Growth in every city.
10 Virtues: +1 Health for every city.
15 Virtues: +50% Orbital Coverage radius from cities.
Knowledge
5 Virtues: +10% Culture in every city.
10 Virtues: +10% Science in every city.
15 Virtues: Choose one free technology.
Industry
5 Virtues: +10% Energy in every city.
10 Virtues: +10% Production in every city.
15 Virtues: Earn 1% of stockpiled Energy amount every turn, up to 100 Energy
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