'Call Of Duty Advanced Warfare' Top 5 Weapons Revealed Based On Their Overall Kill-To-Death Ratio

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Call of Duty

"Call Of Duty" fans rejoice! Sledgehammer Games listed the "Call of Duty: Advanced Warfare"'s top five weapons based on their overall kill-to-death ratio.

The community manager and studio head from Sledgehammer Games has revealed the top 5 weapons in Advanced Warfare. Ranked by the kill-to-death ratio, this may be the most effective way to see which weapons will give gamers the upper hand and which weapons variations are ones to watch out for, according to TheFuseJoplin.

In March 23, Sledgehammer Games listed off the five most effective weapons based on their overall kill-to-death ratio.

Sledgehammer co-founder Michael Condrey took to his Twitter to reveal the top guns. Condrey also included the combinations that can increase overall lethality, GameSpot noted.

Check out the top "Call Of Duty: Advanced Warfare" weapons.

ARX-160 - Hole Puncher

The ARX-160 is one of the six assault rifles available in "Call of Duty: Modern Warfare."

The ARX-160 has some good variants to offer. The Hole Puncher and the Steel Bite, both make the medium range damage 35 and the minimum damage 25. The Hole Puncher is designed to increase the recoil by 10 percent and increases hipfire spread by 10 percent, both of which are minor penalties. Requiring significantly less bullets to kill an enemy, the Hole Puncher makes the ARX-160 a very powerful weapon.

It is unlocked at Level 4 (MP), Round 8 (Exo Survival), Reload Time: 2s loaded, 2.3s empty, 1.7s fast, Range (explanation): 300-2000, Recoil: Low, Penetration: Medium, Fire Mode: 3-round burst.

Ameli - Heavy

The Ameli returns to Advanced Warfare as a Heavy Weapon and it is now manufactured by the Atlast Corporation. Used by the Atlast forces, The Ameli is seen in the campaign missions Terminus, Throttle, Armada, Collapse, Bio Lab and Utopia. The Ameli has no aim assist on consoles unlike most weapons. It is usually found at spots where enemy ASTs are encountered, so that they can be taken care of by using this weapon.

Damage: 35-33 (MP), Damage Multipliers: x1.1 Head, Weapon Class: Heavy Weapon, Magazine Size: 100 rounds (150 w/ Extended Mags), Unlocked at: Level 46, Rate of Fire: 666 RPM (833 w/ Rapid Fire), Range (explanation): 512-1400, Fire Mode : Fully-Automatic, Used by: Atlas Corporation.

HBRa3 - Insanity

Insanity is one of the best variants for the HBRa3. What makes the weapon more at par with other weapons in its class is the fact that it has a massive rate of fire increase from originally 625RPM (857 for the first 4 rounds) to 750RPM (1000 for the first 4 rounds). In addition, the weapon's long range damage is increased from 24 to 25, thus requiring one less shot to kill at long range. However, the Insanity has a 10 percent wider hip-fire spread and cannot accept optical attachments. The iron sights are a little obstructive on the target, making the Insanity a little difficult to use for less-skilled players.

Overall, the Insanity is a top tier weapon and it is extremely lethal combined together with the high max-damage range.

Bal-27 - Obsidian Steed

The main assault rifle of the Atlas Corporation, the Bal-27 is also used by select Sentinel operatives, including US Navy sailors in Armada and Cormack and Ilona. The Bal-27 is the starting weapon in the missions "Atlas," Fission" and "Aftermath."

The Obsidian Steed and Carbon are without a doubt the best variants of the Bal-27. The Obsidian Steed scores a 3 hit kill out to 30 meters and have an infinite 4 hit kill, however, sacrifices fire rate and has higher recoil. While the Carbon is better in Hardcore, the Obsidian Steed is better in Core and Inferno has an advantage at face-to-face gunfights as it shoots faster than most of the guns in the game.

Pytaek - Loophole

The Pytaek can be found laying on the ground in the campaign missions, "Induction" and "Aramada" and it’s also used by the KVA in "Manhunt."

The Pytaek is comparatively high damage-per-bullet weapon. It can kill in three shots up to 13 meters, kill in four shots up to 30 meters, and at any range after that, it will be a five shot kill/four headshot kill. Although the range is a little bit lackluster, the Pytaek offers good damage. The handling traits of the Pytaek are sluggish, but with the Loophole players move at 84 percent of the base speed. Coming with a 100 round belt by default, the Pytaek has a massive magazine capacity. This cancels out the slow reload speed, as the players won't have to reload all too often.

That said, the player only obtains one reserve belt, which means a speed reload should be used moderately.

Which gun do you use the most and which gun do you think is the best in Advanced Warfare? Share your views in the comments below!

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