'Last Of Us 2' PS4 Release Date hasn't been really announced but it is reported to come out in a few years.
The Last Of Us was released as a remastered version, which came out for the PlayStation 4 recently. Included in that release is the supposedly DLC content entitled "Left Behind".
For the sequel of the game however, the release date is still unsure after Creative Director Neil Druckmann and Game Director Bruce Straley confirmed with Gamespot.com that the sequel is still in the works and is in the process of evaluating if the new game should be a "go" or "no".
"Right now I'd say it's 50/50," Druckmann said.
"We have such limited resources, and it's a question of where you put the resources," Druckmann said of the possibility of a PlayStation 4 port of The Last of Us. "It's something where we can have a feel of where the demand is, and where our time is best spent. It's something that we'll figure out as we move forward."
The creators of the game said that the potential new game is still in the process of brainstorming and they wanted to leave how the first installment ended.
"It's kind of like how we approached Left Behind," he said. "Can we tell people a story that's really worth telling, and that's not repeating itself? And if we can't, where can we get inspired--what is something that's really going to challenge us, and push storytelling in this medium forward?"
With relation to the first installment of the "Choose-Your-Own-Adventure-Type-Of-Game," the Game Director explained in the same interview that Naughty Dog Productions decided to make The Last of Us after it found it difficult to tell the stories it was interested in with the Jak and Daxter universe. "It was hard to deal with all the baggage of all of those characters and the lore and try to apply everything that we were learning about how to mesh stories and gameplay and we just couldn't make it all fit," he said.
"When we finally got to a story we actually liked, we weren't actually making a Jak and Daxter game anymore. And that wouldn't be honoring what the fans would want...We tried lifting the constraints and said, 'what if we could make anything? what's exciting to us?' and that became TLOU. BUT the door is never fully shut though... there's always a possibility..."
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